Wednesday, October 3, 2012

"Lethal Enforcers 2: Gun Fighters", 1994.

This weekend I'm missing a function near and dear to my heart, named in part after one expansionist Horace Greeley, and so this ad struck a tender nerve. Lethal Enforcers 1 might have sucked all the life out of the contemporary police rail shooter, but Mad Dog McCree apparently left a few stones unturned, leaving the Old West ripe for another light gun visitation.

GO WEST, YOUNG MAN


AND BLOW AWAY ANYTHING THAT MOVES

In the Old West, gun fighters let their guns do the talkin'. Now you can pack one that just won't shut up. Lethal Enforcers II: Gun Fighters. It's all the gun blazin' action of the smash hit arcade game, fired up for your SEGA Genesis and SEGA CD.

For true lead spewing fun, go out and lasso the Justifier.

Blast your way through five lightning fast levels. Aim for the heart to drop scum in their tracks. Draw your six-shooter and serve up some hot lead to ruthless bank robbers. Grab your Gatling gun and flush out a gang of grubby banditos.

And, if you're still standin', empty your shotgun into an evil shaman and his band of creepy, skeletal ghouls. Never mind the stench, son.

So reach for your guns and see if you got what it takes to make Deputy, Sheriff or U.S. Marshall. But watch yourself, pardner. 'Cause you'll need a sharp eye and a quick trigger finger to dodge all them flaming arrows, cannonballs, skulls, tomahawks and powder kegs those crusty varmints are a-throwin' your way. And mind the innocent townfolk and Holsteins. Shooting them will cost you. Let the bullets fly and the bodies fall in Konami's Lethal Enforcers II: Gun Fighters. One false move and the buzzards won't be goin' hungry tonight.

Also available on Sega CD.

Hey gringo, don't bring shame upon your good family name. Only a dork would mess around with real guns. Remember, it's just a video game.

The Justifier isn't an in-game bonus, it was Konami's own make and model of light gun.

It's interesting (no, really, not just to me!) that the ability to lose the game by shooting noncombatants is being pitched as a selling point here, being a staple of the western shooter at least since Accolade's 1985 Law of the West. OK, so not much exposition today! Yes, shaky '90s typography. Yes, abysmal eXtreme depiction of racist ultra-violence (the cow and lady are obviously the wrong targets, the redskin savage obviously a correct one). Yes, charming pseudo-cowboy-ese that may as well be delivered by Sam Elliot. This one must have been more fun -- or at least less chunky, if not entirely /un/-chunky -- on the Sega CD.

2 comments:

  1. Do you know what you could consider doing in your copious free time? Finding some way to sort these chronologically.

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  2. I have actually plotted out which years I have and haven't covered in an attempt to cover the spectrum evenly rather than weighing out my coverage too heavily on one time period or another... unfortunately there were times during which I just wasn't taking in comics and they do go under-represented.

    I could tag the posts by the year of the game (I've been leaving out that info for games on multiple platforms, released in different years), then you could at least have chronological kin side by side. I do like the time travel approach however, as it keeps me from documenting exclusively platform games in the early days and primarily FPS games in the modern era in a grim march to crapulence. Instead I get to mix it up depending on what I feel like.

    Also, a different time travel approach would be needed to tap into my onetime copious free time. Mostly these are written on the bus on rare don't-want-to-bike days, and you have probably noticed sometimes I go a week without activity.

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